Making has been Co-opted

The Maker movement has existed for decades and evolved with a focus toward hands-on crafting of physical things.  The community has embraced a spirit of essential creativity and making for making's sake; with an embrace of all possible materials, tools, and possibilities.  Likewise, the community nurtures an authentic ethos of sharing and celebration centered on imagineering.   This is Maker Faire and the Maker Culture.  

In recent years, the software development community has evolved along similar lines; embracing creativity and making for making's sake; sharing and celebrating imagineering; and proclaiming themselves a Maker Community.  Makers, in this community have a core focus toward the building and materials of digital things which they share and celebrate in their own circles.   This is the No-Code movement and a Startup Culture.   [reflect & reply]

Data is Media

We are all familiar with media; we swim in an ocean of audio, video, web, and mobile media - every day.  News, politics, social, advertising, fake-news, etc. It is malleable like clay, and can be molded into a multitude of presentations.   And our understanding of media is subjective to context, interpretation, and politics.  

Data is often perceived as hard and factual, but it is not.  Data is malleable and moldable, like the others.  Data can be generated, remixed, interpreted, and presented in a multitude of states.  Data is media.   (You are too).   [reflect & reply]

The Blend is Not Binary  

Blended learning is often equated with hybrid learning; 1 part physical classroom and 1 part online classroom.  Although blended implies more than two ingredients in the recipe, but we often limit classes to the binary hybrid-recipe. Students sitting in desks on campus or at home.  Passivity on campus or at home.

True blended learning uses the real-world as a classroom.  This multi-ingredient recipe challenges students to engage with real people, places, and things; and leverages digital media to document and share their experience.  Fieldwork, collecting data, interviews, media, and observations.  Fieldwork, applying theory, bridging perspective, and reporting back to the class.   The blend is not binary. [reflect & reply]

Add your own.  You are invited to add your own Maker Provocation to the Maker Literacy Discourse, or in the comments below.